As a kid, I was fascinated by sailboats and sailing ships. I loved reading adventure novels such as C.S. Forester‘s classic Horatio Hornblower series. I also enjoyed building models. So, one birthday (or Christmas), my parents gave me a model sailing ship. The model was never built. I could never muster the enthusiasm to spend the hours working on the rigging, sails, masts, etc. to complete it. In retrospect, my reaction may have been my first practical lesson in visual storytelling.
One of the first lessons novelists (and screenwriters) learn is that conflict drives story. Conflict forces characters to act; they are forced to resolve the conflict by making a decision. A story where characters do not have to make choices isn’t very engaging. Readers (and audiences) invest in characters based on the choices they make and how they react to these choices. The various pivot points in those decisions determine the plot.
So, how does this apply to my model sailing ship? Continue reading